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....·····.....·····/ \·····.....·····.... · . . · · . | Help on: Half Orc | . · · . . · ····.....·····.....\ /.....·····.....···· Adjustments: +1 Strength, +1 Constitution, -1 Intelligence, -1 Piety Compatible Classes: Assassin, Bard, Berserker, Cleric (Aramon/Ares/Enoch), Death Knight (Aramon), Druid, Fighter, Mage, Monk, Paladin (Enoch), Ranger, Rogue, Thief, Fighter/Thief, Mage/Assassin General Half-Orcs are the product of two worlds that despise them, born from the union of humans and orcs, yet belonging to neither. Their mixed heritage marks them as outcasts, leaving them to forge their own way in a world that offers them little acceptance and even less mercy. With the brutality and endurance of orcs and the versatility and cunning of humans, Half-Orcs are natural survivors. Many are raised in hardship, learning from a young age that only strength and ruthlessness earn respect. Some become hardened warriors and mercenaries, while others find purpose in crime, religious devotion, or military service. In cities, they often rise as enforcers, assassins, or warlords, while in the wild, they thrive as raiders, hunters, and soldiers. While their orcish blood grants them raw power and ferocity, it also fuels their aggression and temper, making them quick to anger and slow to trust. However, unlike full-blooded orcs, Half-Orcs have human adaptability, allowing them to think strategically, build alliances, and even lead if given the chance. Physical & Mental Traits Half-Orcs are tall, broad-shouldered, and powerfully built, often inheriting orcish features such as thick muscles, tusks, and sloped brows. Their skin varies from deep gray to greenish tones, and their eyes burn with an intensity that hints at their constant struggle for survival. Though not as towering as full-blooded orcs, they match or exceed most humans in sheer physical strength. Their bodies are built for endurance, allowing them to shrug off wounds and continue fighting long after others would have fallen. Their feral resilience makes them formidable warriors, whether fighting in pits, battlefields, or back alleys. However, their brutal upbringing often leaves them lacking in patience, diplomacy, and scholarly pursuits. Many Half-Orcs struggle with identity, caught between the violent nature of their orcish blood and the more structured, ambitious side of their human lineage. Some embrace their savage heritage, reveling in strength and combat, while others seek a higher purpose, striving to prove that they are more than mere brutes. Culture & Philosophy Half-Orcs have no true homeland, for neither humans nor orcs fully accept them. In human cities, they are often seen as violent, unpredictable, and dangerous, making it difficult for them to find honest work or acceptance. Among orc warbands, they are considered weak, forced to prove themselves through brutal tests of strength and loyalty. Because of this, Half-Orcs often carve out their own place in the world, aligning with mercenary companies, criminal syndicates, or war cults. Many find their way into the armies of Aramon, where brute strength is valued over bloodlines. Others become devoted followers of Ares, embracing the chaotic, honor-bound warrior¿s path. Some even seek redemption in the faith of Enoch, striving to rise above their violent pasts. Despite their rough exterior, Half-Orcs value loyalty above all else. Those who earn their trust gain an ally who will fight to the death beside them, but betrayal is met with unforgiving vengeance. Their philosophy is simple: respect is earned through action, not words. Racial Traits -See in dark (Infravision): Yes -Size class: Medium Racial Perks & Benefits -Battle-Hardened: Highly resistant to fear/scare magic -Streetwise Adaptability : +10% bonus on all skill raises -Extreme Perseverance: +10% to all gained experience -Iron Stomach: Highly resistant to poison and disease -Tough Hide: Resistant to bleeding effects