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  ·  .  .  ·  ·  . |        Help on:  Half Orc         | .  ·  ·  .  .  ·
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Adjustments: +1 Strength, +1 Constitution, -1 Intelligence, -1 Piety
Compatible Classes: Assassin, Bard, Berserker, Cleric (Aramon/Ares/Enoch), 
                    Death Knight (Aramon), Druid, Fighter, Mage, Monk, 
                    Paladin (Enoch), Ranger, Rogue, Thief, Fighter/Thief, 
                    Mage/Assassin

General
Half-Orcs are the product of two worlds that despise them, born from the union of humans and 
orcs, yet belonging to neither. Their mixed heritage marks them as outcasts, leaving them to 
forge their own way in a world that offers them little acceptance and even less mercy. With 
the brutality and endurance of orcs and the versatility and cunning of humans, Half-Orcs are 
natural survivors. Many are raised in hardship, learning from a young age that only strength 
and ruthlessness earn respect. Some become hardened warriors and mercenaries, while others 
find purpose in crime, religious devotion, or military service. In cities, they often rise as 
enforcers, assassins, or warlords, while in the wild, they thrive as raiders, hunters, and 
soldiers. While their orcish blood grants them raw power and ferocity, it also fuels their 
aggression and temper, making them quick to anger and slow to trust. However, unlike full-blooded 
orcs, Half-Orcs have human adaptability, allowing them to think strategically, build alliances, 
and even lead if given the chance.

Physical & Mental Traits
Half-Orcs are tall, broad-shouldered, and powerfully built, often inheriting orcish features such 
as thick muscles, tusks, and sloped brows. Their skin varies from deep gray to greenish tones, 
and their eyes burn with an intensity that hints at their constant struggle for survival. Though 
not as towering as full-blooded orcs, they match or exceed most humans in sheer physical strength.
Their bodies are built for endurance, allowing them to shrug off wounds and continue fighting long 
after others would have fallen. Their feral resilience makes them formidable warriors, whether 
fighting in pits, battlefields, or back alleys. However, their brutal upbringing often leaves them 
lacking in patience, diplomacy, and scholarly pursuits. Many Half-Orcs struggle with identity, 
caught between the violent nature of their orcish blood and the more structured, ambitious side 
of their human lineage. Some embrace their savage heritage, reveling in strength and combat, while 
others seek a higher purpose, striving to prove that they are more than mere brutes.

Culture & Philosophy
Half-Orcs have no true homeland, for neither humans nor orcs fully accept them. In human cities, 
they are often seen as violent, unpredictable, and dangerous, making it difficult for them to find 
honest work or acceptance. Among orc warbands, they are considered weak, forced to prove themselves 
through brutal tests of strength and loyalty. Because of this, Half-Orcs often carve out their own 
place in the world, aligning with mercenary companies, criminal syndicates, or war cults. Many find 
their way into the armies of Aramon, where brute strength is valued over bloodlines. Others become 
devoted followers of Ares, embracing the chaotic, honor-bound warrior¿s path. Some even seek 
redemption in the faith of Enoch, striving to rise above their violent pasts. Despite their rough 
exterior, Half-Orcs value loyalty above all else. Those who earn their trust gain an ally who will 
fight to the death beside them, but betrayal is met with unforgiving vengeance. Their philosophy 
is simple: respect is earned through action, not words.

Racial Traits
-See in dark (Infravision): Yes
-Size class: Medium

Racial Perks & Benefits
-Battle-Hardened: Highly resistant to fear/scare magic
-Streetwise Adaptability : +10% bonus on all skill raises
-Extreme Perseverance: +10% to all gained experience
-Iron Stomach: Highly resistant to poison and disease
-Tough Hide: Resistant to bleeding effects

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