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....·····.....·····/ \·····.....·····.... · . . · · . | Help on: holyword | . · · . . · ····.....·····.....\ /.....·····.....···· Clerics of Enoch, upon reaching a high enough level and of good enough alignment, are able to pronounce a divine holyword against evil opponents. It will only work on evil opponents, and it will not work on others of Enoch's faith. There is also a chance that the divine power will be so strong that it can utterly smite an opponent dead. If the Cleric also has a benediction effect active (help benediction), the destructive power of the holy word is stronger. Opponents under a malediction effect (help malediction) are immune to holy words unless the cleric has a benediction effect active and his skill level with Holy Word is greater than or equal to his opponent's experience level. In addition, channeling divine power can be tricky at best, and the holyword has to be said perfectly. There is always a chance that a bad intonation could happen, which lessens the attack. In this case, the holyword will do only half damage. A holyword is especially destructive against denizens of the lower planes, which includes creature types of Demon, Devil, and Daemon (help creaturetypes.) Note also that if used by those of the Seraph race, holy words receive a +10% damage bonus due to said race's celestial ancestry. Example: : holy harpy You are now targeting harpy. Enoch's holy word does 130 divine damage to the ravenous harpy. Your practice pays off. You have become beter at Holy Word! You killed the ravenous harpy. You gain 120 experience for the death of the ravenous harpy. The ravenous harpy was carrying: a gory skull. You no longer have a target! See also: help unholyword