Online Help

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  ·  .  .  ·  ·  . |       Help on:  armor spell       | .  ·  ·  .  .  ·
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Duel is a command in which players can add one another to their "duel
list". Members on one another's  duel lists are freely able to fight one
another at any time, without fear of equipment loss or clan experience
loss, with no pkill loss, and regardless of alignment. You will always see
a notification when someone adds you to their duel list and vice versa. As
well, you will also see when someone removes you, and vice versa. In order
to prevent deception, however, any time you remove someone from your duel
list, you will have an automatic 10 second attack and cast delay. To be
more detailed, this will mean someone can't duel you, if both of you are
chaotic, and then remove you from his duel list and attack, thus
eliminating the safety net of being in a duel.

Duel by itself will show you who all is on your duel list. Dueling someone
a second time will remove them from your duel list. Doing "duel clear" will
clear your entire duel list of players.

Your duel list is cleared automatically on log off/on. You, and your
opponent, must be level 4 or higher to be able to duel. Death as a result
of a duel will leave the loser in the same room knocked unconscious for 30
seconds, and down to 1/10th max hit points and 0 magic points. This means
if you're both chaotic and/or pledged, you'd better trust whom your
dueling, and it's not wise to duel in dangerous areas of the mud.

IF YOU ARE CHAOTIC OR PLEDGED, YOU ARE DUELING AT A RISK. WHEN YOU WAKE UP
IN A NON-SAFE AREA, YOU WILL BE VULNERABLE. THEREFORE, DUEL WITH CARE.

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