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....·····.....·····/ \·····.....·····.... · . . · · . | Help on: condition | . · · . . · ····.....·····.....\ /.....·····.....···· The condition command allows a player to see the health status of a monster or player in a brief format. If a target is not provided to it, it will use the player's currently set target. A progress bar will also show up under certain conditions: 1) When checking a monster that is fighting you, 2) When checking a player that has sustained damage. You must be in the same room as whatever player/monster you are checking the condition of, as well as be able to see it. NOTE: The command "victim" will also do condition. Syntax: condition condition (target) :target wino You are now targeting wino. :condition Using your set target: wino The wino's health status: He is in excellent condition. :condition high The Highport guardsman's health status: He is in excellent condition. :k high CRITICAL hit! You slashed the Highport guardsman for 58 damage. (30000 H 19935 M infinity): condition high The Highport guardsman's health status: He looks beaten up pretty badly. [==================== ]