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  ·  .  .  ·  ·  . |        Help on:  condition        | .  ·  ·  .  .  ·
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The condition command allows a player to see the health status of a monster
or player in a brief format. If a target is not provided to it, it will use
the player's currently set target. A progress bar will also show up under
certain conditions: 1) When checking a monster that is fighting you, 2) When
checking a player that has sustained damage. You must be in the same room as
whatever player/monster you are checking the condition of, as well as be able
to see it.

NOTE: The command "victim" will also do condition.

Syntax: condition
        condition (target)

:target wino

You are now targeting wino.

:condition
Using your set target: wino
The wino's health status:

He is in excellent condition.

:condition high
The Highport guardsman's health status:

He is in excellent condition.

:k high

CRITICAL hit!
You slashed the Highport guardsman for 58 damage.
(30000 H 19935 M infinity): condition high

The Highport guardsman's health status:

He looks beaten up pretty badly.
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