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Prime Requisites: Strength, Dexterity, Constitution
Compatible Races: Barbarian, Cambion, Dark-Elf, Dwarf, Elf, Gnome, Goblin,
	Half-Elf, Half-Giant, Half-Orc, Halfling, Human, Kataran, Kobold,
	Minotaur, Ogre, Orc, Seraph, Tiefling, Troll
Berserkers are wild men - most are nomads who roam the Baladus Plains.
Blood and steel are all they know and understand. The lust for battle burns
within them. A berserker often goes berserk in battle (hence his namesake),
heightening his senses and increasing his strength. Despite his usual large
size, a berserker is often quick as a cat, and can dance circles around his
enemies, confusing them. With his brute strength, he is often able to daze
his enemies, bashing them senseless.

See HELP BERSERKERS for some roleplaying notes.

Abilities: berserk, circle, bash

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