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The attack command allows a player to fight a monster or player who is in
the same room. Once a monster is attacked, it will remember your face until
it's dead, so don't make too many enemies at once. If you do not supply a
numeric modifier to the monster's name and there are more than one of that
monster in the room, then you will be assumed to be attacking the first
such monster in the room. As additional monsters are added to the room,
they will be given larger identifying numbers, so you can assume that the
numeric identifier you chose to begin with will not change.

IMPORTANT: Combat in Realms is not like combat in many other MUDs where you
type kill <monster> once and sit back and yawn. You must continue to attack
the monster you're fighting. You may turn on auto-attack (type CLEAR
NOAUTO), which will make you swing back whenever you are hit, but it is
unreliable and makes it impossible to flee should you become mortally
injured.

The normal delay between attacks is 3 seconds, but this depends on the
weapon you are using. For example, a dagger may make you wait only 2
seconds between attacks.

Syntax:
  attack <player/monster> [#]
  kill <player/monster> [#]
  k <player/monster> [#]

Example:
: Two winos just arrived.
: k win 2
You attack the 2nd wino.
You missed.
: The 2nd wino burps on you for 2 damage.
:

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