Book of Knowledge

« Back to the Book of Knowledge


Prime Requisites:

Str, Dex

Compatable Races:

Barbarian, Cambion, Dark-Elf, Dwarf, Elf, Gnome, Goblin, Half-Elf, Half-Giant, Half-Orc, Halfling, Human, Kataran, Kobold, Minotaur, Ogre, Orc, Seraph, Tiefling, Troll

The fighter is a master of weapons and fighting arts. He travels from place to place to do battle in armies as a vassal or as a mercenary. The more powerful fighters are masters of the lands around them. Fighters may circle their enemies in attacks, confusing them for many seconds before moving in to strike. Like barbarians, fighters are also able to bash their opponents senseless with force of Strength. In addition, they are able to kick their enemies in combat as an augmentation to their fighting skills with weapons. Fighters are also able to disarm their opponents, depriving their enemies of their weapons in order to have a better advantage. There are several clans throughout Derlith in which a fighter may join - most often those opposing thieves and assassins.

Abilities: Bash, Circle, Disarm, Kick

See HELP FIGHTERS for some roleplaying notes.