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Prime Requisites:

Str, Dex

Compatable Races:

Barbarian, Cambion, Dark-Elf, Dwarf, Elf, Gnome, Goblin, Half-Elf, Half-Giant, Half-Orc, Halfling, Human, Kataran, Kobold, Minotaur, Ogre, Orc, Seraph, Tiefling, Troll

The assassin is the cold warrior of the night. He moves in shadow, stalking his prey. Assassins have the ability to backstab their opponents, doing massive damage in one blow by attacking in surprise from the shadows. Assassins can hide better then most, and they often can sneak from place to place without being seen. Due to there slippery nature, assassins are able to dodge attacks on occasion. The ability gets better the more powerful they become. The assassin may also scout for his potential prey, keeping himself out of danger while he does so. An assassin can be so murderous and diabolical, that they will often envenom their blades to kill their victims long after they strike and fade into the shadows. At higher levels, they owe allegiance to the dark courts of Caladon, as well as several dark organizations across Derlith.

Abilities: Backstab, Envenom, Peek, Scout

See HELP ASSASSINS for some roleplaying notes.